Gaming Upfronts 2022
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Ready, set, go! Our first IRL Gaming Upfronts came to The Steel Yard on Tuesday 18 October to spotlight the tools, tactics and talent that advertisers need to know about. As gaming continues to build momentum on media plans, how can brands keep their campaigns fresh? And who is authentically tapping into in-game audiences? We were joined by some of the biggest companies in the business - Activision Blizzard Media, Anzu, Bidstack, Frameplay and Twitch - as they delved into emerging ad solutions, hot-off-the-press research and what we can learn from the brands that are getting it right in-game.
Gaming Upfronts forms part of our month long Digital Upfronts programme and is available to stream back on demand now.
Agenda
The Evolution Of In-Game Advertising & How To Create Immersive Brand Experiences
Bidstack will be joined at IAB Gaming Upfronts by industry friends to take a look at the new, now and next of in-game advertising. This session will unpack learnings from successful in-game brand activations, explore how new standards can help brands to measure success and deep-dive into creative best practices to help advertisers get the most from their upcoming campaigns.
Get your head in the game with Anzu
Taking gaming to the next level, Anzu will join some of ad tech's biggest names to discuss all things in-game and viewability — from the new IAB In-Game Advertising Measurement Guidelines, to exciting new campaigns from global brands. Prepare for an in-game advertising power-up like never before. Let the games begin!
Frameplay's session
Frameplay will showcase intrinsic in-game advertising success stories and highlight exclusive, premium opportunities for brands.
Gaming’s Human Touch: how social connectivity drives the gaming experience with Activision Blizzard Media
Gaming has always been an inherently social activity and its ability to build and enhance bonds between friends, family and even strangers is like no other medium.
This session will unveil new research from Activision Blizzard Media that reveals how gaming’s immersive nature allows it to deliver a unique social connection, both in-game and beyond, and uncovers how this connection translates into a positive and authentic experience for those who play. It will showcase the potential for brands to utilise gaming’s ability to drive social connection through authentic and thoughtful integrations and partnerships.
Advertising in Emerging Culture: forget what you think you know with Twitch
We are at a tipping point in media, one driven by Gen Z and the influence they have over culture. This generation is moving away from the individualised social amplification of social media to a more community-centric, connected, decentralised experience found originally in gaming environments. With origins in gaming, and as the founders of live streaming technology, Twitch is ahead of the game with its ability to reach this emerging generation through interactive live communities at scale. In this session we'll meet Generation Twitch, an audience spanning millennials, Gen Z and Gen Alpha, who are all under the influence of the emerging social codes. The Twitch team will reveal what matters to these meme masters, their values and social behaviours, how they communicate and their expectations of brands.
After Party from 17.00
Speakers so far...
Amy Venier
Senior Vice President, Supply Partnerships, FrameplayAmy Venier
Senior Vice President, Supply Partnerships, FrameplayAmy oversees Frameplay's game supply strategy and partnerships. She has worked in gaming media & business development for over 20 years, from digital media to distributed and branded content. Throughout her career, Amy has worked closely with game publishers to develop, publish, and market their games, as well as advising brands on authentic game partnerships.
Chris Blight
VP Demand, AnzuChris Blight
VP Demand, AnzuChris Blight, VP Demand at Anzu.io, leads the international demand team as the in-game advertising company continues to expand across the globe. An industry veteran and advertising expert with over 18 years of advertising experience in the UK, Chris has previously held many senior positions in the UK advertising industry, including UK Commercial Director at Opera Mediaworks and Sales Director at AutoTrader. Before joining Anzu, Chris also held the position of UK Country Manager for AdColony for two years, giving him valuable expertise in in-game advertising strategies and a vital addition to the growing team.
Michael Isaacs-Olaye
Senior Manager, Business Development, Integral Ad ScienceMichael Isaacs-Olaye
Senior Manager, Business Development, Integral Ad ScienceAt IAS Michael Olaye leads Business Development for EMEA, working across Programmatic and Social Platforms as well as helping to build out IAS’s gaming business globally. He has almost 14 years of experience in digital advertising and Ad tech. Prior to his role at IAS he held a similar position at Outbrain leading Business Development for EMEA and prior to that working at Rubicon Project (Magnite), where he lead the Buyside for the Nordics and the UK. Previous to that Michael lived in Stockholm, Sweden for 7 years where he worked at local publishers The Local and Keystone Education Group leading international agency relationships.
Lou Emerson
UK Sales Director, TwitchLou Emerson
UK Sales Director, TwitchLou Emmerson has over 15 years of experience in sales for TV, print, social and digital. She joined Twitch in July 2019 to launch the UK team and build strategic partnerships with both agencies and clients. Lou’s previous experience includes ITV, Mail Online, BuzzFeed and most recently UNILAD ahead of Twitch.
Mike Follett
Managing Director, Lumen ResearchMike Follett
Managing Director, Lumen ResearchMike Follett is one of the founders of Lumen, the leading attention data provider. Mike started his career in advertising, working for DDB in London, New York and Mumbai, before founding Lumen in 2013.
Jonathan Stringfield
Global Business Research & Marketing, Activision BlizzardJonathan Stringfield
Global Business Research & Marketing, Activision BlizzardJonathan Stringfield is VP Business Research & Marketing at Activision Blizzard. In this role he oversees a global team responsible for crafting legendary marketing experiences, conducting rigorous science to substantiate the unique power of gaming to advertisers, and supplying partner teams with evidence-based insights that drive innovation.
Previously, Jonathan was Director, Marketing Insights and Analytics at Twitter where he was responsible for all measurement and ad effectiveness research for the US advertising business. Prior to that, Jonathan was an early member of Facebook’s measurement solutions research team and led demographic research for Nielsen’s TV and media research services. Jonathan holds a PhD in Sociology, where his NSF-funded research focused on identity and audience conceptions among users of social media technologies.
Scott Curtis
Global Head of Digital Innovation, Spark FoundryScott Curtis
Global Head of Digital Innovation, Spark FoundryScott brings a decade and half’s worth of digital experience to his clients at Spark Foundry from historical roles in disciplines such as; global digital strategy, EMEA mobile lead, UK digital innovation lead, and most recently global digital transformation. Current projects include setting up and running regional digital hubs, providing global data governance, and transforming clients’ media technology stacks.
James Chandler
Host & Chief Marketing Officer, IAB UKJames Chandler
Host & Chief Marketing Officer, IAB UKCamila Franklin
COO, BidstackCamila Franklin
COO, BidstackJude O'Connor
CRO, BidstackJude O'Connor
CRO, BidstackRichard Trafford
Head of Partnerships and Business Development, Sports InteractiveRichard Trafford
Head of Partnerships and Business Development, Sports InteractiveSimon Jones
Managing Partner, Spark FoundrySimon Jones
Managing Partner, Spark FoundryCaroline Manson
Senior Marketing Manager, AnzuCaroline Manson
Senior Marketing Manager, AnzuSam Cooke
CEO, Esports InsiderSam Cooke
CEO, Esports InsiderGaming Upfronts partners...
Activision Blizzard Media Ltd is the gateway for brands to the leading interactive entertainment company with hundreds of millions of monthly active users around the world. Our legendary portfolio includes iconic mobile game franchises such as Candy Crush™, esports like the Call of Duty League™, the Overwatch League™ and some of the top PC and console gaming franchises such as Call of Duty®, World of Warcraft®, and StarCraft®. The idea is simple: great game experiences offer great marketing experiences.
Anzu is the most advanced in-game ad solution for mobile, PC, console, and Roblox. Helping developers monetize their titles with blended ads that complement the gameplay, Anzu also helps advertisers reach audiences programmatically in a non-disruptive, highly engaging way. Anzu’s patented 3D ad tracking engine, partnerships with trusted AdTech vendors, and official licensing and verification with Xbox and Unity make Anzu the preferred in-game advertising partner for advertisers and developers worldwide. Backed by WPP, Sony Innovation Fund, NBCUniversal, HTC, Bitkraft, and other prominent investors, Anzu has raised $37M to make advertising in games better – for brands, game developers, and gamers.
Bidstack is the leading in-game advertising & video game monetisation platform. Their sophisticated technology allows brands to serve advertisements into natural spaces and game developers to monetise their titles, within video games whilst protecting the gaming experience.
These branded experiences can vary from trackside banners and cityscape billboards to pitch-side LED boards, skins or any other contextually relevant spaces within the metaverse.
The company has more than 80 staff across 5 international locations and is a public company listed on the London Stock Exchange.
Frameplay is the global intrinsic in-game advertising leader headquartered in San Francisco, California with worldwide offices and teams supporting NA, EMEA, LATAM, and APAC. Frameplay enables game developers to easily place impactful advertising intrinsically within video game environments without disrupting the gameplay performance or experience. The result is amplified brand exposure for advertisers, additional revenue for developers, and an enjoyable, uninterrupted experience for gamers.
Twitch is a livestreaming service, with a wildly enthusiastic community; a community formed by a collection of creators who come to the service to share their passions with like-minded people, and the supportive and engaged audiences that centre themselves around creators and their content.
What to expect...
Catch up on the highlights from 2021's Digital Upfronts with our short film.
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